While adjusting the sound on a per-app level is probably the most useful feature of Background Music, it does have other uses too. Background Music also remembers your preferences, so if you have an application on mute when you close it, it’ll be mute when you open it again. You can also adjust the left and right audio channels, so if you have only one earbud in your ear, you can channel all of the audio of a certain app to that earbud. You can mute an application, turn it down a bit, or even increase it, making it a good alternative to apps like Boom. In the menu bar, you can select the ideal volume for each application on your Mac. It was then that I came across an open source application called Background Music.īackground Music is a free, open source macOS application that not only allows you to set individual app volumes, but also automatically pauses your music and allows your to record the system audio. So I decided to look for a third-party solution since I wasn’t counting on Apple to add this feature to macOS anytime soon, but the apps I found were paid, and I didn’t feel like paying for an app when I wasn’t sure how much use I’d get out of it, since I didn’t play these games often. I would prefer to listen to my own music, but the two applications clash with each other for the audio. I have some games that don’t let me toggle the music. Windows has had this since the days of Vista, but in macOS High Sierra, there still is no way to control the volume on a per-app level, unless the application itself has built-in volume control, such as iTunes. If there’s one basic feature that macOS lacks, it’s separate application volume control.
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